
Not once in my playthrough did I experience any sort of slowdown while playing on the PS Vita as the game ran smooth like butter the whole time. Gone are the frame rate issues and slowdown that occurred in the older version of the game. This game not only retains its original look but is also vastly improved in terms of resolution and performance. Platform: PlayStation 4, PS Vita and PlayStation 3Īn art style only Vanillaware can pull offĮvery single one of Vanillaware’s games, are instantly recognizable, due to their vibrant colours and amazing art style. This latest version of the game fixes the aforementioned issues and expands upon some of the gameplay elements, making Odin Sphere: Lifthrasir the definitive version of the game, for fans and newcomers alike. These issues aside, nothing could stop the game from winning numerous awards that year for its game and art design. The largest complaints among critics being that the game suffered from terrible slowdown whenever too many enemies were on screen and that it had too many long loading screens. Even though it received great reviews, there were still a few complaints. Vanillaware’s original Odin Sphere was released on PlayStation 2, way back in 2007, to critical acclaim. They do however make some of the prettiest games I have ever seen and to this day Dragon’s Crown remains one of my favourite games on PlayStation 3 and PS Vita. Vanillaware is not the biggest studio making games these days, neither are their games generally seen as mainstream, especially when compared to the seemingly never ending AAA franchises we see today. This is not the case with Vanillaware’s latest release, Odin Sphere: Leifthrasir, which not only had the HD overhaul but it also received some much needed improvements and a few welcome additions.

#Odin sphere leifthrasir pc release 1080p#
In most cases not much is done to these newer releases of older titles, aside from putting a few games in a series together and updating the graphics to 1080p in most cases. Remakes and HD re-releases are never going to stop, that is just a fact of the video game industry as it stands currently.
